The terrible dreams that most of the party members were suffering from grew in intensity. This time clear images of a paladin slaughtering his family and undead hoards roaming the were clear in all thier terrible glory.
The journey to the keep was uneventful. When the party over came the bluff they saw the keep, or what remained of it. All of the above ground structures had collapsed. Some of the debris had been cleared revealing a staircase that decended menacingly into the earth.
Journeying downward the party found an empty chamber with a trapped floor. Proceeding to the east they discovered some hobgoblin’s conducting a dig in one of the chambers. A brief battle ensued.
Continuing they’re exploration the party discovered a brig. After a pitched battle with its goblin keepers. After a fierce battle the party recovered some magical leather armor and discovered but a single prisoner.
A small wounded runt of a goblin named Splug was found. Apparently he had ripped off the local goblin chiefton a few to many times. He provided intel to the party in exchange for being allowed to leave.
The party then decided to rest but were set upon by a hobgoblin partol in the middle of the night. The battle was pitched by brief. On goblin managed to escape. The party attempted to track him down but they were eluded.
It was at this point the warlock decided it would be a grand idea to go off by herself and touch a terror rune. Terror insued. In her fearful flight she came across a room full of zombies and pwnage ensued. But not the good kind the bad kind. See kill wall. The party later came by and ended her brief but torterous existance as a walking affront to life.
The party continued to search the surrounding area and spotted a chamber with a faint glow eminating from with in.